DayZ 1.24
|
Private Attributes | |
EffectSound | m_LockingSound |
EffectSound | m_OpenSoundIn |
EffectSound | m_OpenSoundOut |
EffectSound | m_CloseSoundIn |
EffectSound | m_CloseSoundLoop |
EffectSound | m_CloseSoundOut |
const string | LOCKING_SOUNDSET = "UndergroundDoor_Lock_SoundSet" |
const string | OPENING_SOUNDSET_LOOP_IN = "UndergroundSmallExitDoor_Open_Start_SoundSet" |
const string | OPENING_SOUNDSET_LOOP = "UndergroundSmallExitDoor_Open_Loop_SoundSet" |
const string | OPENING_SOUNDSET_LOOP_OUT = "UndergroundSmallExitDoor_Open_End_SoundSet" |
const string | CLOSING_SOUNDSET_LOOP_IN = "UndergroundSmallExitDoor_Close_Start_SoundSet" |
const string | CLOSING_SOUNDSET_LOOP = "UndergroundSmallExitDoor_Close_Loop_SoundSet" |
const string | CLOSING_SOUNDSET_LOOP_OUT = "UndergroundSmallExitDoor_Close_End_SoundSet" |
Definition at line 1 of file Land_Underground_Stairs_Exit.c.
|
inlineprivate |
Definition at line 22 of file Land_Underground_Stairs_Exit.c.
References Land_Underground_EntranceBase::m_DoorType.
Definition at line 27 of file Land_Underground_Stairs_Exit.c.
References SEffectManager::DestroySound(), m_CloseSoundIn, m_CloseSoundLoop, m_CloseSoundOut, m_LockingSound, m_OpenSoundIn, and m_OpenSoundOut.
Definition at line 104 of file Land_Underground_Stairs_Exit.c.
References EntranceLightStairs1(), Land_Underground_EntranceBase::m_InteriorLight1, and Land_Underground_EntranceBase::m_InteriorLight2.
Definition at line 41 of file Land_Underground_Stairs_Exit.c.
References Land_Underground_EntranceBase::AdjustTime().
Referenced by OnDoorStateChangedServer().
|
inlineprivate |
Definition at line 75 of file Land_Underground_Stairs_Exit.c.
References CLOSING_SOUNDSET_LOOP_IN, CLOSING_SOUNDSET_LOOP_OUT, LOCKING_SOUNDSET, m_CloseSoundIn, m_CloseSoundLoop, m_CloseSoundOut, m_LockingSound, m_OpenSoundIn, m_OpenSoundOut, OPENING_SOUNDSET_LOOP_IN, OPENING_SOUNDSET_LOOP_OUT, SoundEnded(), and EffectSound::Stop().
|
inlineprivate |
Definition at line 46 of file Land_Underground_Stairs_Exit.c.
References Land_Underground_EntranceBase::AdjustTime(), GetGame(), GetOpeningTime(), Land_Underground_EntranceBase::m_AnimTimerDoorServer, and Land_Underground_EntranceBase::RequestLatentTransition().
Definition at line 69 of file Land_Underground_Stairs_Exit.c.
References CLOSING_SOUNDSET_LOOP, m_CloseSoundIn, and m_CloseSoundLoop.
Referenced by HandleAudioPlayback().
|
private |
Definition at line 19 of file Land_Underground_Stairs_Exit.c.
Referenced by SoundEnded().
|
private |
Definition at line 18 of file Land_Underground_Stairs_Exit.c.
Referenced by HandleAudioPlayback().
|
private |
Definition at line 20 of file Land_Underground_Stairs_Exit.c.
Referenced by HandleAudioPlayback().
|
private |
Definition at line 13 of file Land_Underground_Stairs_Exit.c.
Referenced by HandleAudioPlayback().
|
private |
Definition at line 9 of file Land_Underground_Stairs_Exit.c.
Referenced by CleanUpOnClosedClient(), HandleAudioPlayback(), and SoundEnded().
|
private |
Definition at line 10 of file Land_Underground_Stairs_Exit.c.
Referenced by CleanUpOnClosedClient(), HandleAudioPlayback(), and SoundEnded().
|
private |
Definition at line 11 of file Land_Underground_Stairs_Exit.c.
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
|
private |
Definition at line 3 of file Land_Underground_Stairs_Exit.c.
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
|
private |
Definition at line 5 of file Land_Underground_Stairs_Exit.c.
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
|
private |
Definition at line 7 of file Land_Underground_Stairs_Exit.c.
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
|
private |
Definition at line 15 of file Land_Underground_Stairs_Exit.c.
|
private |
Definition at line 14 of file Land_Underground_Stairs_Exit.c.
Referenced by HandleAudioPlayback().
|
private |
Definition at line 16 of file Land_Underground_Stairs_Exit.c.
Referenced by HandleAudioPlayback().