DayZ 1.24
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Private Attributes | |
EUndegroundEntranceState | m_DoorState = EUndegroundEntranceState.CLOSED |
EUndegroundEntranceState | m_DoorStatePrev = EUndegroundEntranceState.UNINITIALIZED |
float | m_AnimPhase |
ref AnimationTimer | m_AnimTimerDoorServer |
ref Timer | m_NavmeshTimer |
ref array< Land_Underground_Panel > | m_ConnectedPanels |
EUndegroundDoorType | m_DoorType |
EntranceLight | m_InteriorLight1 |
EntranceLight | m_InteriorLight2 |
EntranceLight | m_InteriorLight3 |
Definition at line 51 of file Land_Underground_Entrance.c.
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inlineprivate |
Definition at line 65 of file Land_Underground_Entrance.c.
References CALL_CATEGORY_SYSTEM, CreateLights(), GetGame(), EnumTools::GetLastEnumValue(), and m_DoorType.
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Definition at line 79 of file Land_Underground_Entrance.c.
References CleanUpOnDeleteClient().
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Definition at line 150 of file Land_Underground_Entrance.c.
Referenced by Land_Underground_Stairs_Exit::GetOpeningTime(), Land_Underground_Stairs_Exit::OnDoorStateChangedServer(), and OnUpdateServer().
Definition at line 98 of file Land_Underground_Entrance.c.
References m_DoorState.
Referenced by CanInteract().
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Definition at line 145 of file Land_Underground_Entrance.c.
References IsInitDoorStateSync(), and m_DoorState.
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Referenced by CleanUpOnDeleteClient(), and OnDoorStateChangedClient().
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Definition at line 89 of file Land_Underground_Entrance.c.
References CleanUpOnClosedClient().
Referenced by ~Land_Underground_EntranceBase().
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Referenced by Land_Underground_EntranceBase().
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Definition at line 114 of file Land_Underground_Entrance.c.
References OnUpdateClient().
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Definition at line 131 of file Land_Underground_Entrance.c.
Referenced by OnDoorStateChangedClient().
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Definition at line 166 of file Land_Underground_Entrance.c.
Referenced by OnUpdateServer().
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Referenced by OnDoorStateChangedClient().
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Referenced by OnDoorStateChangedClient().
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Definition at line 232 of file Land_Underground_Entrance.c.
References m_DoorStatePrev.
Referenced by CheckShouldPlayPersistent().
Definition at line 103 of file Land_Underground_Entrance.c.
References OpenServer().
Referenced by Interact().
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Definition at line 108 of file Land_Underground_Entrance.c.
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Definition at line 187 of file Land_Underground_Entrance.c.
References CleanUpOnClosedClient(), GetConnectedPanels(), HandleAudioPlayback(), HandleVisualPlayback(), and m_ConnectedPanels.
Referenced by OnVariablesSynchronized().
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Referenced by SetDoorStateServer().
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Referenced by EOnPostSimulate().
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Definition at line 121 of file Land_Underground_Entrance.c.
References AdjustTime(), GetGame(), GetOpeningTime(), m_AnimPhase, and m_AnimTimerDoorServer.
Definition at line 221 of file Land_Underground_Entrance.c.
References m_DoorState, m_DoorStatePrev, and OnDoorStateChangedClient().
Definition at line 209 of file Land_Underground_Entrance.c.
References GetGame(), m_DoorState, and SetDoorStateServer().
Referenced by Manipulate().
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inlineprivate |
Definition at line 171 of file Land_Underground_Entrance.c.
References CALL_CATEGORY_SYSTEM, GetGame(), m_DoorState, and SetDoorStateServer().
Referenced by Land_Underground_Stairs_Exit::OnDoorStateChangedServer().
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Definition at line 178 of file Land_Underground_Entrance.c.
References m_DoorState, and OnDoorStateChangedServer().
Referenced by OpenServer(), and RequestLatentTransition().
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Definition at line 55 of file Land_Underground_Entrance.c.
Referenced by OnUpdateServer().
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Definition at line 56 of file Land_Underground_Entrance.c.
Referenced by Land_Underground_Stairs_Exit::OnDoorStateChangedServer(), and OnUpdateServer().
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Definition at line 58 of file Land_Underground_Entrance.c.
Referenced by OnDoorStateChangedClient().
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Definition at line 53 of file Land_Underground_Entrance.c.
Referenced by CanManipulate(), CheckShouldPlayPersistent(), OnVariablesSynchronized(), OpenServer(), RequestLatentTransition(), and SetDoorStateServer().
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Definition at line 54 of file Land_Underground_Entrance.c.
Referenced by IsInitDoorStateSync(), and OnVariablesSynchronized().
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Definition at line 59 of file Land_Underground_Entrance.c.
Referenced by GetLinkedDoorType(), Land_Underground_EntranceBase(), and Land_Underground_Stairs_Exit::Land_Underground_Stairs_Exit().
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Definition at line 61 of file Land_Underground_Entrance.c.
Referenced by Land_Underground_Stairs_Exit::CreateLights().
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Definition at line 62 of file Land_Underground_Entrance.c.
Referenced by Land_Underground_Stairs_Exit::CreateLights().
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Definition at line 63 of file Land_Underground_Entrance.c.
Definition at line 57 of file Land_Underground_Entrance.c.