DayZ 1.24
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Private Member Functions | |
void | InitEvents () |
void | AbstractWave () |
proto void | SetUserData (Managed inst) |
proto Managed | GetUserData () |
proto void | Play () |
void | PlayWithOffset (float offset) |
proto void | Stop () |
proto void | Restart () |
proto void | SetStartOffset (float offset) |
proto float | GetLength () |
WARNING: Blocking! Waits for header to load. | |
proto float | GetCurrPosition () |
Current position in percentage of total length. | |
proto void | Loop (bool setLoop) |
proto float | GetVolume () |
proto void | SetVolume (float value) |
proto void | SetVolumeRelative (float value) |
proto void | SetFrequency (float value) |
proto float | GetFrequency () |
proto void | SetPosition (vector position, vector velocity="0 0 0") |
proto void | SetFadeInFactor (float volume) |
proto void | SetFadeOutFactor (float volume) |
proto void | SetDoppler (bool setDoppler) |
proto void | Skip (float timeSec) |
proto bool | IsHeaderLoaded () |
AbstractWaveEvents | GetEvents () |
void | OnPlay () |
void | OnStop () |
void | OnLoad () |
void | OnHeaderLoad () |
void | OnEnd () |
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inlineprivate |
Current position in percentage of total length.
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inlineprivate |
Definition at line 164 of file Sound.c.
References GetUserData().
Referenced by OnEnd(), OnHeaderLoad(), OnLoad(), OnPlay(), OnStop(), EffectSound::SoundPlayEx(), and EffectSound::ValidateSoundWave().
WARNING: Blocking! Waits for header to load.
Referenced by OnTick(), and EffectSound::ValidateSoundWave().
Referenced by GetEvents(), and Play().
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inlineprivate |
Definition at line 120 of file Sound.c.
References SetUserData().
Referenced by AbstractWave().
Referenced by EffectSound::SoundPlayEx().
Referenced by MissionBase::PlayMusic(), EffectSound::SetSoundLoop(), and SoftStop().
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inlineprivate |
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inlineprivate |
Definition at line 184 of file Sound.c.
References GetEvents().
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inlineprivate |
Definition at line 179 of file Sound.c.
References GetEvents().
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inlineprivate |
Definition at line 169 of file Sound.c.
References GetEvents().
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inlineprivate |
Definition at line 174 of file Sound.c.
References GetEvents().
Referenced by MissionBase::PlayMusic(), and PlayWithOffset().
Definition at line 138 of file Sound.c.
References Play(), and SetStartOffset().
Referenced by EffectSound::Event_OnFrameUpdate().
Referenced by OnTick(), and PosUpdate().
Referenced by PlayWithOffset().
Referenced by InitEvents().