DayZ 1.24
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Go to the source code of this file.
Classes | |
class | ActionTakeOvenIndoor |
Functions | |
void | TakeOvenFromIndoorLambda (EntityAI old_item, string new_item_type, PlayerBase player) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Variables | |
ActionTakeOvenIndoor | m_Player |
Definition at line 58 of file ActionTakeOvenIndoor.c.
References m_Player.
void TakeOvenFromIndoorLambda | ( | EntityAI | old_item, |
string | new_item_type, | ||
PlayerBase | player ) |
Definition at line 53 of file ActionTakeOvenIndoor.c.
References m_Player.
Referenced by ActionTakeOvenIndoor::OnExecuteServer().
ActionTakeOvenIndoor m_Player |