DayZ 1.24
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command itself More...
Private Member Functions | |
void | HumanCommandClimb () |
void | ~HumanCommandClimb () |
proto native int | GetState () |
returns the state of climb (enum value of ClimbStates); | |
proto native vector | GetGrabPointWS () |
returns world space position of climbing grab point | |
proto native vector | GetClimbOverStandPointWS () |
returns world space position of landspot after climbing over | |
Static Private Member Functions | |
proto static native bool | DoClimbTest (Human pHuman, SHumanCommandClimbResult pResult, int pDebugDrawLevel) |
proto static native bool | DebugDrawClimb (Human pHuman, int pLevel) |
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inlineprivate |
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inlineprivate |
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staticprivate |
debug draws climb heauristics int pLevel = 1 result, 2 - capsules (3 - all)
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staticprivate |
debug draws climb heauristics pDebugDrawLevel viz DebugDrawClimb
Referenced by DayZPlayer::CommandHandler(), and DayZPlayerImplementJumpClimb::JumpOrClimb().
returns world space position of landspot after climbing over
returns world space position of climbing grab point
returns the state of climb (enum value of ClimbStates);