DayZ
1.24
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BadgeHeartbeat.c
Go to the documentation of this file.
1
class
BadgeHeartbeat
extends
DisplayElementBadge
2
{
3
void
BadgeHeartbeat
(
PlayerBase
player
)
4
{
5
NUM_OF_BITS = 2;
6
m_Key
=
NTFKEY_HEARTBEAT
;
7
m_Type
=
eDisplayElements
.DELM_BADGE_HEARTBEAT;
8
}
9
10
override
void
UpdateHUD
()
11
{
12
super
.UpdateHUD();
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}
14
}
m_Type
eBleedingSourceType m_Type
Definition
BleedingSource.c:25
NTFKEY_HEARTBEAT
const int NTFKEY_HEARTBEAT
Definition
_constants.c:48
DisplayElementBadge
Definition
BadgeBleeding.c:2
DisplayElementBadge::BadgeHeartbeat
void BadgeHeartbeat(PlayerBase player)
Definition
BadgeHeartbeat.c:3
DisplayElementBadge::UpdateHUD
override void UpdateHUD()
Definition
BadgeHeartbeat.c:10
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
m_Key
string m_Key
Definition
EnEntity.c:804
scripts
4_World
Classes
VirtualHud
Elements
Badge
BadgeHeartbeat.c
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