34 super.OnEngineStart();
81 case "Truck_02_Door_1_1":
85 if (GetAnimationPhase(
"DoorsDriver") > 0.5)
94 case "Truck_02_Door_2_1":
98 if (GetAnimationPhase(
"DoorsCoDriver") > 0.5)
163 return "DoorsDriver";
164 case "doors_codriver":
165 return "DoorsCoDriver";
170 case "wheelsideplate1":
171 return "WheelSidePlate1";
172 case "wheelsideplate2":
173 return "WheelSidePlate2";
247 case "DoorsCoDriver":
260 entity.GetInventory().CreateInInventory(
"Truck_02_Wheel");
261 entity.GetInventory().CreateInInventory(
"Truck_02_Wheel");
262 entity.GetInventory().CreateInInventory(
"Truck_02_Wheel");
263 entity.GetInventory().CreateInInventory(
"Truck_02_Wheel");
265 entity.GetInventory().CreateInInventory(
"TruckBattery");
266 entity.GetInventory().CreateInInventory(
"SparkPlug");
268 entity.GetInventory().CreateInInventory(
"Truck_02_Door_1_1");
269 entity.GetInventory().CreateInInventory(
"Truck_02_Door_2_1");
271 entity.GetInventory().CreateInInventory(
"HeadlightH7");
272 entity.GetInventory().CreateInInventory(
"HeadlightH7");
CarSoundCtrl
Car's sound controller list. (native, do not change or extend)
CarFluid
Type of vehicle's fluid. (native, do not change or extend)
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
ref UniversalTemperatureSourceSettings m_UTSSettings
ref UniversalTemperatureSource m_UTSource
override float OnSound(CarSoundCtrl ctrl, float oldValue)
override bool IsVitalEngineBelt()
override int GetAnimInstance()
override void OnDebugSpawn()
override int GetSeatIndexFromDoor(string pDoorSelection)
override bool IsVitalGlowPlug()
override int GetCarDoorsState(string slotType)
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
override string GetAnimSourceFromSelection(string selection)
override bool CanReachDoorsFromSeat(string pDoorsSelection, int pCurrentSeat)
override void EOnPostSimulate(IEntity other, float timeSlice)
override void OnEngineStart()
override bool IsVitalRadiator()
override bool CrewCanGetThrough(int posIdx)
override bool IsVitalCarBattery()
ref UniversalTemperatureSource m_UTSource
override bool CanReachSeatFromSeat(int currentSeat, int nextSeat)
override bool IsVitalSparkPlug()
override void OnEngineStop()
override int GetSeatAnimationType(int posIdx)
ref UniversalTemperatureSourceSettings m_UTSSettings
Super root of all classes in Enforce script.
original Timer deletes m_params which is unwanted
DayZPlayerConstants
defined in C++
proto native CGame GetGame()
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.