Definition at line 1 of file BleedingSourceZone.c.
◆ BleedingSourceZone()
◆ ~BleedingSourceZone()
| void BleedingSourceZone::~BleedingSourceZone |
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◆ GetBit()
| int BleedingSourceZone::GetBit |
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◆ GetBoneName()
| string BleedingSourceZone::GetBoneName |
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◆ GetFlowModifier()
| float BleedingSourceZone::GetFlowModifier |
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◆ GetInvLocation()
| int BleedingSourceZone::GetInvLocation |
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◆ GetMaxTime()
| int BleedingSourceZone::GetMaxTime |
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◆ GetOffset()
| vector BleedingSourceZone::GetOffset |
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◆ GetOrientation()
| vector BleedingSourceZone::GetOrientation |
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◆ GetParticleName()
| string BleedingSourceZone::GetParticleName |
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◆ GetSelectionName()
| string BleedingSourceZone::GetSelectionName |
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◆ SetInvLocation()
| void BleedingSourceZone::SetInvLocation |
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int | inv_slot | ) |
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◆ m_Bit
| int BleedingSourceZone::m_Bit |
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◆ m_Bone
| string BleedingSourceZone::m_Bone |
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◆ m_EmitterOffset
| vector BleedingSourceZone::m_EmitterOffset |
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◆ m_EmitterOrientation
| vector BleedingSourceZone::m_EmitterOrientation |
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◆ m_FireSelectionName
| string BleedingSourceZone::m_FireSelectionName |
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◆ m_FlowModifier
| float BleedingSourceZone::m_FlowModifier |
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◆ m_InventorySlotLocation
| int BleedingSourceZone::m_InventorySlotLocation |
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◆ m_MaxTime
| int BleedingSourceZone::m_MaxTime |
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◆ m_ParticleName
| string BleedingSourceZone::m_ParticleName |
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The documentation for this class was generated from the following file: