DayZ 1.24
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ElementStance.c
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1class ElementStance extends DisplayElementBase
2{
4 {
5 NUM_OF_BITS = 2;
6 m_Type = eDisplayElements.DELM_STANCE;
7 m_IsClientOnly = true;
8 }
9
10 override void UpdateHUD()
11 {
12 super.UpdateHUD();
14 }
15}
eBleedingSourceType m_Type
PluginPlayerStatus m_ModulePlayerStatus
void ElementStance(PlayerBase player)
override void UpdateHUD()
string m_Value
Definition EnEntity.c:805