DayZ
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ElementStance.c
Go to the documentation of this file.
1
class
ElementStance
extends
DisplayElementBase
2
{
3
void
ElementStance
(
PlayerBase
player
)
4
{
5
NUM_OF_BITS = 2;
6
m_Type
=
eDisplayElements
.DELM_STANCE;
7
m_IsClientOnly =
true
;
8
}
9
10
override
void
UpdateHUD
()
11
{
12
super
.UpdateHUD();
13
m_ModulePlayerStatus
.SetStance(
m_Value
);
14
}
15
}
m_Type
eBleedingSourceType m_Type
Definition
BleedingSource.c:25
m_ModulePlayerStatus
PluginPlayerStatus m_ModulePlayerStatus
Definition
ModifierBase.c:30
DisplayElementBase
Definition
DisplayElementBadge.c:2
DisplayElementBase::ElementStance
void ElementStance(PlayerBase player)
Definition
ElementStance.c:3
DisplayElementBase::UpdateHUD
override void UpdateHUD()
Definition
ElementStance.c:10
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
m_Value
string m_Value
Definition
EnEntity.c:805
scripts
4_World
Classes
VirtualHud
Elements
Misc
ElementStance.c
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