DayZ 1.24
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Protected Member Functions | |
void | DisplayElementTendency (PlayerBase player) |
void | SetSeriousnessLevel (DSLevels level) |
override void | UpdateHUD () |
void | SetTendency (int tendency) |
Protected Attributes | |
int | TENDENCY_MASK = 7 |
int | SERIOUSNESS_BIT_MASK = 7 |
int | SERIOUSNESS_BIT_OFFSET = 3 |
Private Member Functions | |
void | SetLevel (int level) |
override void | UpdateHUD () |
void | ElementStance (PlayerBase player) |
override void | UpdateHUD () |
Definition at line 1 of file DisplayElementBadge.c.
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inlineprotected |
Definition at line 7 of file DisplayElementTendency.c.
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inlineprivate |
Definition at line 3 of file ElementStance.c.
References m_Type.
Definition at line 3 of file DisplayElementBadge.c.
References SetValue().
Definition at line 12 of file DisplayElementTendency.c.
References m_Value.
Definition at line 8 of file DisplayElementBadge.c.
References m_Key, m_ModulePlayerStatus, and m_Value.
Definition at line 18 of file DisplayElementTendency.c.
References m_Key, m_ModulePlayerStatus, m_Value, and DisplayElementTendency::TranslateLevelToStatus().
Definition at line 10 of file ElementStance.c.
References m_ModulePlayerStatus, and m_Value.
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protected |
Definition at line 4 of file DisplayElementTendency.c.
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protected |
Definition at line 5 of file DisplayElementTendency.c.
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protected |
Definition at line 3 of file DisplayElementTendency.c.