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TacticalBaconCan_Opened.c
Go to the documentation of this file.
1
class
TacticalBaconCan_Opened
:
Edible_Base
2
{
3
override
void
SetActions
()
4
{
5
super
.SetActions();
6
7
AddAction
(
ActionForceFeedCan
);
8
AddAction
(
ActionEatCan
);
9
}
10
}
AddAction
void AddAction(typename actionName)
Definition
AdvancedCommunication.c:212
ActionEatCan
Definition
ActionEatCan.c:11
ActionForceFeedCan
Definition
ActionForceFeedCan.c:2
Edible_Base
Definition
Edible_Base.c:2
Param3
Definition
EntityAI.c:95
TacticalBaconCan_Opened
Definition
TacticalBaconCan_Opened.c:2
TacticalBaconCan_Opened::SetActions
override void SetActions()
Definition
TacticalBaconCan_Opened.c:3
scripts
4_World
Entities
ItemBase
Gear
Food
TacticalBaconCan_Opened.c
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