DayZ 1.24
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Go to the source code of this file.
Classes | |
class | Debug |
class | LogManager |
class | WeightDebugData |
Functions | |
static WeightDebugData | GetWeightDebug (EntityAI entity) |
static void | ClearWeightDebug () |
static void | PrintAll (EntityAI entity) |
static void | SetVerbosityFlags (WeightDebugType type) |
Variables | |
class LogManager | NONE = 0 |
class LogManager | RECALC_FORCED = 1 |
class LogManager | RECALC_DIRTY = 2 |
class LogManager | DUMP_STACK = 4 |
class LogManager | SET_DIRTY_FLAG = 8 |
class LogManager | EntityAI = 8 |
class LogManager | m_WeightDebugData = new map<EntityAI, ref WeightDebugData>() |
static WeightDebugType | m_VerbosityFlags |
Definition at line 851 of file Debug.c.
References m_WeightDebugData.
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Definition at line 840 of file Debug.c.
References m_WeightDebugData.
Definition at line 856 of file Debug.c.
References m_WeightDebugData.
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static |
Definition at line 871 of file Debug.c.
References m_VerbosityFlags.
class LogManager DUMP_STACK = 4 |
class LogManager EntityAI = 8 |
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Definition at line 837 of file Debug.c.
Referenced by SetVerbosityFlags().
class LogManager m_WeightDebugData = new map<EntityAI, ref WeightDebugData>() |
Referenced by ClearWeightDebug(), GetWeightDebug(), and PrintAll().
class LogManager NONE = 0 |
class LogManager RECALC_DIRTY = 2 |
class LogManager RECALC_FORCED = 1 |
class LogManager SET_DIRTY_FLAG = 8 |