DayZ 1.24
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objects in vicinity - extended with secondary object which is parent of that Object More...
Private Member Functions | |
void | VicinityObjects () |
void | StoreVicinityObject (Object object, Object parent=null) |
stores VicinityObject to Hashmap - for storing of parent/child relationship | |
void | TransformToVicinityObjects (array< Object > objects) |
transform simple array of Objects to VicinityObjects hashmap | |
void | ClearVicinityObjects () |
array< Object > | GetVicinityObjects () |
return simple array of Objects in Vicinity | |
array< Object > | GetRawVicinityObjects () |
return simple array of Objects in Vicinity | |
Object | GetObject (int i) |
returns VicinityObjects Key | |
Object | GetParent (int i) |
returns VicinityObjects Element | |
int | Count () |
void | Remove (Object object) |
void | Remove (array< Object > objects) |
Private Attributes | |
ref map< Object, Object > | m_VicinityObjects |
objects in vicinity - extended with secondary object which is parent of that Object
Definition at line 2 of file ActionTargets.c.
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inlineprivate |
Definition at line 6 of file ActionTargets.c.
References m_VicinityObjects.
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inlineprivate |
Definition at line 46 of file ActionTargets.c.
References m_VicinityObjects.
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inlineprivate |
Definition at line 90 of file ActionTargets.c.
References m_VicinityObjects.
returns VicinityObjects Key
Definition at line 79 of file ActionTargets.c.
References m_VicinityObjects.
returns VicinityObjects Element
Definition at line 85 of file ActionTargets.c.
References m_VicinityObjects.
return simple array of Objects in Vicinity
Definition at line 69 of file ActionTargets.c.
References GetObject(), and m_VicinityObjects.
return simple array of Objects in Vicinity
filters out non-takeable items (won't be shown in vicinity)
Definition at line 52 of file ActionTargets.c.
References GetObject(), and m_VicinityObjects.
Definition at line 100 of file ActionTargets.c.
References m_VicinityObjects.
Definition at line 95 of file ActionTargets.c.
References m_VicinityObjects.
stores VicinityObject to Hashmap - for storing of parent/child relationship
completely remove items that are being placed or are holograms
ignores plain objects
init of VicinityObjects - object, parent(if exists)
Definition at line 12 of file ActionTargets.c.
References m_VicinityObjects.
Referenced by TransformToVicinityObjects().
transform simple array of Objects to VicinityObjects hashmap
Definition at line 34 of file ActionTargets.c.
References CanBeActionTarget(), GetType(), and StoreVicinityObject().
Definition at line 4 of file ActionTargets.c.
Referenced by ClearVicinityObjects(), Count(), GetObject(), GetParent(), GetRawVicinityObjects(), GetVicinityObjects(), Remove(), Remove(), StoreVicinityObject(), and VicinityObjects().