DayZ 1.24
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Private Member Functions | |
void | SelectionTranslation (Head_Default head, int idx) |
void | InitTranslatedSelections (int idx) |
bool | SearchAndTranslate (string path, int idx) |
void | SetSelectionState (bool state) |
bool | GetSelectionState () |
ref array< int > | GetTranslatedSelections () |
Private Attributes | |
bool | m_SelectionState |
bool | m_TranslationFinished = false |
string | m_BasePath |
ref array< int > | m_TranslatedSelections |
Head_Default | m_Head |
Definition at line 76 of file Head.c.
References InitTranslatedSelections(), m_BasePath, and m_Head.
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inlineprivate |
Definition at line 147 of file Head.c.
References m_TranslatedSelections.
Definition at line 83 of file Head.c.
References g_Game, m_BasePath, m_Head, m_TranslatedSelections, m_TranslationFinished, path, and SearchAndTranslate().
Referenced by SelectionTranslation().
Definition at line 113 of file Head.c.
References g_Game, m_Head, m_TranslatedSelections, m_TranslationFinished, and path.
Referenced by InitTranslatedSelections().
Definition at line 137 of file Head.c.
References m_SelectionState.
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private |
Definition at line 72 of file Head.c.
Referenced by InitTranslatedSelections(), and SelectionTranslation().
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private |
Definition at line 74 of file Head.c.
Referenced by InitTranslatedSelections(), SearchAndTranslate(), and SelectionTranslation().
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private |
Definition at line 69 of file Head.c.
Referenced by GetSelectionState(), and SetSelectionState().
Definition at line 73 of file Head.c.
Referenced by GetTranslatedSelections(), InitTranslatedSelections(), and SearchAndTranslate().
Definition at line 71 of file Head.c.
Referenced by InitTranslatedSelections(), and SearchAndTranslate().