| DayZ 1.24
    | 
| Private Member Functions | |
| void | DynamicArea_Flare () | 
| override void | EOnFrame (IEntity other, float timeSlice) | 
| override void | EEDelete (EntityAI parent) | 
| Private Attributes | |
| const float | FALL_SPEED = 0.5 | 
| const float | LIFETIME = 40000 | 
| Particle | m_Particle | 
Definition at line 2 of file DynamicArea_Flare.c.
| 
 | inlineprivate | 
Definition at line 7 of file DynamicArea_Flare.c.
References CALL_CATEGORY_SYSTEM, ParticleList::FLAREPROJ_ACTIVATE_RED, GetGame(), LIFETIME, m_Particle, ParticleManager(), and SetFlags().
Definition at line 28 of file DynamicArea_Flare.c.
References m_Particle, and Particle::Stop().
Definition at line 20 of file DynamicArea_Flare.c.
References FALL_SPEED, GetPosition, and SetPosition().
Definition at line 4 of file DynamicArea_Flare.c.
Referenced by EOnFrame().
Definition at line 5 of file DynamicArea_Flare.c.
Referenced by DynamicArea_Flare().
| 
 | private | 
Definition at line 6 of file DynamicArea_Flare.c.
Referenced by DynamicArea_Flare(), and EEDelete().