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DayZ 1.24
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Private Member Functions | |
| void | OpenAndSwitchLambda (EntityAI old_item, string new_item_type, PlayerBase player, float spill_modificator, float specialty_weight) |
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
| override void | OnSuccess (EntityAI new_item) |
Private Attributes | |
| float | m_SpillModifier |
| float | m_SpecialtyWeight |
Definition at line 34 of file OpenItem.c.
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inlineprivate |
Definition at line 38 of file OpenItem.c.
References m_SpecialtyWeight, and m_SpillModifier.
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inlineprivate |
Definition at line 40 of file OpenItem.c.
Definition at line 45 of file OpenItem.c.
References Debug::Log(), m_Player, m_SpecialtyWeight, and m_SpillModifier.
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private |
Definition at line 37 of file OpenItem.c.
Referenced by OnSuccess(), and OpenAndSwitchLambda().
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private |
Definition at line 36 of file OpenItem.c.
Referenced by OnSuccess(), and OpenAndSwitchLambda().