DayZ 1.24
Loading...
Searching...
No Matches
ActionTakeABiteCan Class Reference
Inheritance diagram for ActionTakeABiteCan:
[legend]
Collaboration diagram for ActionTakeABiteCan:
[legend]

Private Member Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 

Detailed Description

Definition at line 1 of file ActionTakeABiteCan.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionTakeABiteCan::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 3 of file ActionTakeABiteCan.c.

4 {
5 return false;
6 /*
7 //if staging for cans is introduced
8 if ( action_data.m_MainItem && action_data.m_MainItem.IsOpen() )
9 {
10 return true;
11 }
12 return false;
13 */
14 }

The documentation for this class was generated from the following file: