DayZ 1.24
Loading...
Searching...
No Matches
ActionTakeABiteCan.c
Go to the documentation of this file.
2{
3 override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
4 {
5 return false;
6 /*
7 //if staging for cans is introduced
8 if ( action_data.m_MainItem && action_data.m_MainItem.IsOpen() )
9 {
10 return true;
11 }
12 return false;
13 */
14 }
15};
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)