DayZ 1.24
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override string | GetDebugText () |
override string | GetDebugTextSimple () |
override void | OnActivate (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
float | m_RegenTime |
const int | ANTIBIOTICS_LIFETIME = 300 |
const float | ANTIBIOTICS_STRENGTH = 1 |
Definition at line 1 of file Antibiotics.c.
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inlineprivate |
Definition at line 19 of file Antibiotics.c.
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inlineprivate |
Definition at line 60 of file Antibiotics.c.
References GetAttachedTime(), and m_RegenTime.
Definition at line 29 of file Antibiotics.c.
References ANTIBIOTICS_LIFETIME, and GetAttachedTime().
Definition at line 35 of file Antibiotics.c.
References ANTIBIOTICS_LIFETIME, and GetAttachedTime().
Definition at line 7 of file Antibiotics.c.
References ANTIBIOTICS_LIFETIME, DEFAULT_TICK_TIME_INACTIVE, DisableActivateCheck(), m_ID, m_IsPersistent, m_RegenTime, m_TickIntervalActive, m_TickIntervalInactive, and m_TrackActivatedTime.
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inlineprivate |
Definition at line 40 of file Antibiotics.c.
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inlineprivate |
Definition at line 50 of file Antibiotics.c.
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inlineprivate |
Definition at line 24 of file Antibiotics.c.
References OnActivate().
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inlineprivate |
Definition at line 4 of file Antibiotics.c.
Referenced by GetDebugText(), GetDebugTextSimple(), and Init().
Definition at line 5 of file Antibiotics.c.
Referenced by OnTick().
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private |
Definition at line 3 of file Antibiotics.c.
Referenced by DeactivateCondition(), and Init().