DayZ 1.24
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ItemPreviewWidget Class Reference
Inheritance diagram for ItemPreviewWidget:
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Collaboration diagram for ItemPreviewWidget:
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Private Member Functions

proto native void SetItem (EntityAI object)
 
proto native EntityAI GetItem ()
 
proto native int GetView ()
 
proto native void SetView (int viewIndex)
 
proto native void SetModelOrientation (vector vOrientation)
 
proto native vector GetModelOrientation ()
 
proto native void SetModelPosition (vector vPos)
 
proto native vector GetModelPosition ()
 
proto native void SetForceFlipEnable (bool enable)
 
proto native void SetForceFlip (bool value)
 

Detailed Description

Definition at line 273 of file gameplay.c.

Member Function Documentation

◆ GetItem()

proto native EntityAI ItemPreviewWidget::GetItem ( )
private

◆ GetModelOrientation()

proto native vector ItemPreviewWidget::GetModelOrientation ( )
private

◆ GetModelPosition()

proto native vector ItemPreviewWidget::GetModelPosition ( )
private

◆ GetView()

proto native int ItemPreviewWidget::GetView ( )
private

◆ SetForceFlip()

proto native void ItemPreviewWidget::SetForceFlip ( bool value)
private

◆ SetForceFlipEnable()

◆ SetItem()

◆ SetModelOrientation()

proto native void ItemPreviewWidget::SetModelOrientation ( vector vOrientation)
private

◆ SetModelPosition()

proto native void ItemPreviewWidget::SetModelPosition ( vector vPos)
private

Referenced by UIScriptedMenu::SetItem().

◆ SetView()

proto native void ItemPreviewWidget::SetView ( int viewIndex)
private

0 - default boundingbox_min + boundingbox_max + invView 1 - boundingbox_min2 + boundingbox_max2 + invView2 2 - boundingbox_min3 + boundingbox_max3 + invView3 ...

Referenced by ItemManager::PrepareTooltip(), UIScriptedMenu::SetItem(), SlotsIcon::SetItemPreview(), and Icon::SetItemPreviewEx().


The documentation for this class was generated from the following file: