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    DayZ 1.24
    
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Private Member Functions | |
| proto native void | SetItem (EntityAI object) | 
| proto native EntityAI | GetItem () | 
| proto native int | GetView () | 
| proto native void | SetView (int viewIndex) | 
| proto native void | SetModelOrientation (vector vOrientation) | 
| proto native vector | GetModelOrientation () | 
| proto native void | SetModelPosition (vector vPos) | 
| proto native vector | GetModelPosition () | 
| proto native void | SetForceFlipEnable (bool enable) | 
| proto native void | SetForceFlip (bool value) | 
Definition at line 273 of file gameplay.c.
Referenced by Icon::DestroyWhiteBackground(), Icon::InitEx(), Icon::InitLock(), and SlotsIcon::SlotsIcon().
Referenced by SlotsIcon::SetItemPreview(), Icon::SetItemPreviewEx(), and UIScriptedMenu::UpdateRotation().
Referenced by UIScriptedMenu::SetItem().
0 - default boundingbox_min + boundingbox_max + invView 1 - boundingbox_min2 + boundingbox_max2 + invView2 2 - boundingbox_min3 + boundingbox_max3 + invView3 ...
Referenced by ItemManager::PrepareTooltip(), UIScriptedMenu::SetItem(), SlotsIcon::SetItemPreview(), and Icon::SetItemPreviewEx().