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enum eInjurySoundZones | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
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◆ eInjurySoundZones
◆ Init()
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
Definition at line 1 of file InjurySoundHandler.c.
15 {
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class GetServerModListResult m_Id
GetServersResultRow the output structure of the GetServers operation that represents one game server.
◆ COUNT
◆ HEAVY
◆ LIGHT
◆ MEDIUM
◆ NONE