Definition at line 24 of file SymptomEvents.c.
◆ FatigueSoundEvent()
void SymptomSoundEventBase::FatigueSoundEvent |
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Definition at line 45 of file SymptomEvents.c.
46 {
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int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
int m_SoundVoiceAnimEventClassID
References m_ID, and m_SoundVoiceAnimEventClassID.
◆ LaugherSoundEvent()
void SymptomSoundEventBase::LaugherSoundEvent |
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◆ OnPlay()
The documentation for this class was generated from the following file:
- scripts/4_World/Classes/SoundEvents/PlayerSoundEvents/Events/SymptomEvents.c