DayZ 1.24
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Private Member Functions | |
void | UndergroundTriggerCarrier () |
void | ~UndergroundTriggerCarrier () |
override void | OnVariablesSynchronized () |
bool | CanSpawnTrigger () |
void | RequestDelayedTriggerSpawn () |
void | SpawnTrigger () |
Private Attributes | |
ref JsonUndergroundAreaTriggerData | m_Data |
UndergroundTrigger | m_Trigger |
This entity exists both client andserver side when it enters into player's bubble and gets instantiated client-side, it will locally spawn UndergroundTrigger, which is the actual trigger
Definition at line 3 of file UndergroundTrigger.c.
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inlineprivate |
Definition at line 13 of file UndergroundTrigger.c.
References GetGame().
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inlineprivate |
Definition at line 29 of file UndergroundTrigger.c.
References UndergroundAreaLoader::m_JsonData.
Referenced by SpawnTrigger().
Definition at line 22 of file UndergroundTrigger.c.
References SpawnTrigger().
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inlineprivate |
Definition at line 34 of file UndergroundTrigger.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
Referenced by SpawnTrigger().
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inlineprivate |
Definition at line 40 of file UndergroundTrigger.c.
References AddChild(), CanSpawnTrigger(), ECE_LOCAL, GetGame(), GetPosition, UndergroundAreaLoader::m_JsonData, RequestDelayedTriggerSpawn(), and vector::Zero.
Referenced by OnVariablesSynchronized().
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inlineprivate |
Definition at line 8 of file UndergroundTrigger.c.
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private |
Definition at line 5 of file UndergroundTrigger.c.
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private |
Definition at line 6 of file UndergroundTrigger.c.