DayZ 1.24
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ActionForceABiteCan Class Reference
Inheritance diagram for ActionForceABiteCan:
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Collaboration diagram for ActionForceABiteCan:
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Private Member Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 

Detailed Description

Definition at line 1 of file ActionForceABiteCan.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionForceABiteCan::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 3 of file ActionForceABiteCan.c.

4 {
5 return true;
6 /*
7 //if staging for cans is introduced
8 if ( item && item.IsOpen() )
9 {
10 return true;
11 }
12 return false;
13 */
14 }

The documentation for this class was generated from the following file: