DayZ 1.24
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override string | GetDebugText () |
override string | GetDebugTextSimple () |
override void | OnTick (PlayerBase player, float deltaT) |
Definition at line 1 of file HeatComfortMdfr.c.
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inlineprivate |
Definition at line 12 of file HeatComfortMdfr.c.
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inlineprivate |
Definition at line 17 of file HeatComfortMdfr.c.
Definition at line 32 of file HeatComfortMdfr.c.
References m_Player.
Definition at line 3 of file HeatComfortMdfr.c.
References DEFAULT_TICK_TIME_ACTIVE, DEFAULT_TICK_TIME_INACTIVE, DisableDeactivateCheck(), m_ID, m_TickIntervalActive, m_TickIntervalInactive, and m_TrackActivatedTime.
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inlineprivate |
Definition at line 22 of file HeatComfortMdfr.c.
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inlineprivate |
Definition at line 38 of file HeatComfortMdfr.c.
References Math::Clamp(), PlayerConstants::ENERGY_LOSS_HC_MINUS_HIGH, PlayerConstants::ENERGY_LOSS_HC_MINUS_LOW, PlayerConstants::ENERGY_LOSS_THRESHOLD_HC_MINUS_HIGH, PlayerConstants::ENERGY_LOSS_THRESHOLD_HC_MINUS_LOW, PlayerConstants::HEALTH_LOSS_HC_MINUS_HIGH, PlayerConstants::HEALTH_LOSS_HC_MINUS_LOW, PlayerConstants::HEALTH_LOSS_HC_PLUS_HIGH, PlayerConstants::HEALTH_LOSS_HC_PLUS_LOW, Math::InverseLerp(), Math::Lerp(), PlayerConstants::WATER_LOSS_HC_PLUS_HIGH, PlayerConstants::WATER_LOSS_HC_PLUS_LOW, PlayerConstants::WATER_LOSS_THRESHOLD_HC_PLUS_HIGH, and PlayerConstants::WATER_LOSS_THRESHOLD_HC_PLUS_LOW.