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Marmalade.c
Go to the documentation of this file.
1
class
Marmalade
:
Edible_Base
2
{
3
override
void
SetActions
()
4
{
5
super
.SetActions();
6
7
AddAction
(ActionForceFeed);
8
AddAction
(
ActionEatBig
);
9
}
10
};
AddAction
void AddAction(typename actionName)
Definition
AdvancedCommunication.c:212
ActionEatBig
Definition
ActionEat.c:10
Edible_Base
Definition
Edible_Base.c:2
Marmalade
Definition
Marmalade.c:2
Marmalade::SetActions
override void SetActions()
Definition
Marmalade.c:3
Param3
Definition
EntityAI.c:95
scripts
4_World
Entities
ItemBase
Gear
Food
Marmalade.c
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