DayZ 1.24
|
Private Member Functions | |
void | ActionEatBig () |
override void | CreateConditionComponents () |
override int | IsEat () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnEndServer (ActionData action_data) |
Definition at line 9 of file ActionEat.c.
|
inlineprivate |
Definition at line 11 of file ActionEat.c.
References AnimatedActionBase::m_CallbackClass, and m_Text.
|
inlineprivate |
Definition at line 35 of file ActionEat.c.
Definition at line 18 of file ActionEat.c.
References m_ConditionItem, and m_ConditionTarget.
Definition at line 29 of file ActionEat.c.
Definition at line 24 of file ActionEat.c.
|
inlineprivate |
Definition at line 43 of file ActionEat.c.
References AnimatedActionBase::GetProgress().