Definition at line 364 of file WeaponParticles.c.
◆ GetOverheatingLimitMax()
float OverheatingParticle::GetOverheatingLimitMax |
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◆ GetOverheatingLimitMin()
float OverheatingParticle::GetOverheatingLimitMin |
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◆ GetParticle()
Particle OverheatingParticle::GetParticle |
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◆ GetParticleID()
int OverheatingParticle::GetParticleID |
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◆ GetParticleOri()
vector OverheatingParticle::GetParticleOri |
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◆ GetParticleParent()
Object OverheatingParticle::GetParticleParent |
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◆ GetParticlePos()
vector OverheatingParticle::GetParticlePos |
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◆ RegisterParticle()
◆ SetOverheatingLimitMax()
void OverheatingParticle::SetOverheatingLimitMax |
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float | max | ) |
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◆ SetOverheatingLimitMin()
void OverheatingParticle::SetOverheatingLimitMin |
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float | min | ) |
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◆ SetParticleParams()
◆ m_LocalOri
vector OverheatingParticle::m_LocalOri |
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◆ m_LocalPos
vector OverheatingParticle::m_LocalPos |
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◆ m_OverheatingLimitMax
float OverheatingParticle::m_OverheatingLimitMax |
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◆ m_OverheatingLimitMin
float OverheatingParticle::m_OverheatingLimitMin |
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◆ m_Parent
Object OverheatingParticle::m_Parent |
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◆ m_Particle
Particle OverheatingParticle::m_Particle |
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◆ m_ParticleID
int OverheatingParticle::m_ParticleID |
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The documentation for this class was generated from the following file: