DayZ 1.24
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DEPRECATED, done through the RainProcurementHandler / component instead. More...
Protected Member Functions | |
void | RainProcurementManager (ItemBase procuring_item) |
void | InitRainProcurement () |
void | RainProcurementCheck () |
bool | IsRunning () |
void | StopRainProcurement () |
Protected Attributes | |
ItemBase | m_ProcuringItem |
int | m_IsUnderRoof |
ref Timer | m_UpdateTimer |
const int | RAIN_COEFFICIENT = 10 |
DEPRECATED, done through the RainProcurementHandler / component instead.
Definition at line 2 of file RainProcurementManager.c.
Definition at line 9 of file RainProcurementManager.c.
References m_ProcuringItem.
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Definition at line 15 of file RainProcurementManager.c.
References m_IsUnderRoof, m_ProcuringItem, and m_UpdateTimer.
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Definition at line 71 of file RainProcurementManager.c.
References m_UpdateTimer.
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Definition at line 29 of file RainProcurementManager.c.
References Liquid::FillContainerEnviro(), GetGame(), LIQUID_WATER, m_ProcuringItem, RAIN_COEFFICIENT, and StopRainProcurement().
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inlineprotected |
Definition at line 76 of file RainProcurementManager.c.
References m_IsUnderRoof, and m_UpdateTimer.
Referenced by RainProcurementCheck().
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Definition at line 5 of file RainProcurementManager.c.
Referenced by InitRainProcurement(), and StopRainProcurement().
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Definition at line 4 of file RainProcurementManager.c.
Referenced by InitRainProcurement(), RainProcurementCheck(), and RainProcurementManager().
Definition at line 6 of file RainProcurementManager.c.
Referenced by InitRainProcurement(), IsRunning(), and StopRainProcurement().
Definition at line 7 of file RainProcurementManager.c.
Referenced by RainProcurementCheck().