DayZ 1.24
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DamageSoundEvents Class Reference

Private Member Functions

void DamageHeavySoundEvent ()
 

Detailed Description

Definition at line 31 of file DamageEvents.c.

Member Function Documentation

◆ DamageHeavySoundEvent()

void DamageSoundEvents::DamageHeavySoundEvent ( )
inlineprivate

Definition at line 33 of file DamageEvents.c.

34 {
35 m_ID = EPlayerSoundEventID.TAKING_DMG_HEAVY;
37 }
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
Definition Effect.c:49
int m_SoundVoiceAnimEventClassID
Definition SoundEvents.c:83

References m_ID.


The documentation for this class was generated from the following file: