9    case ERPCs.DIAG_CAMERATOOLS_CAM_DATA:
 
   17            GetGame().RPCSingleParam(
p, 
ERPCs.DIAG_CAMERATOOLS_CAM_DATA, 
p4, 
true, 
p.GetIdentity());
 
   24    case ERPCs.DIAG_CAMERATOOLS_CAM_SUBSCRIBE:
 
void OnRPC(ParamsReadContext ctx)
 
static Shape DrawFrustum(float horizontalAngle, float verticalAngle, float length, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.WIREFRAME)
 
Serialization general interface. Serializer API works with:
 
proto native CGame GetGame()
 
static proto void DirectionAndUpMatrix(vector dir, vector up, out vector mat[4])
Creates rotation matrix from direction and up vector.
 
static const float RAD2DEG