DayZ 1.24
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Static Private Member Functions | |
static void | TakeOrSplitToInventory (notnull PlayerBase player, notnull EntityAI target, notnull EntityAI item) |
static void | TakeOrSplitToInventoryLocation (notnull PlayerBase player, notnull InventoryLocation dst) |
Definition at line 1 of file SplitItemUtils.c.
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inlinestaticprivate |
Definition at line 3 of file SplitItemUtils.c.
Referenced by AttachmentCategoriesRow::Combine(), PlayerContainer::OnDropReceivedFromGhostArea(), ClosableContainer::OnDropReceivedFromHeader(), Icon::OnPerformCombination(), HandsContainer::OnPerformCombination(), OnRightPanelDropReceived(), Icon::PerformCombination(), AttachmentCategoriesRow::Select(), HandsContainer::TakeAsAttachment(), and ClosableContainer::TakeAsAttachment().
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inlinestaticprivate |
Definition at line 30 of file SplitItemUtils.c.
References Error().
Referenced by Icon::DoubleClick(), VicinitySlotsContainer::DoubleClick(), ClosableContainer::DropReceived(), HandsContainer::DropReceived(), AttachmentCategoriesRow::DropReceived(), ClosableContainer::DropReceived(), Icon::DropReceivedFromMain(), OnCenterPanelDropReceived(), and VicinitySlotsContainer::TransferItem().