DayZ 1.24
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ActionDisinfectBase Class Reference
Inheritance diagram for ActionDisinfectBase:
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Collaboration diagram for ActionDisinfectBase:
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Private Member Functions

void Apply (ActionData action_data)
 
- Private Member Functions inherited from ActionContinuousBase
void OnStartAnimationLoopServer (ActionData action_data)
 
void OnStartAnimationLoopClient (ActionData action_data)
 
void OnEndAnimationLoopServer (ActionData action_data)
 
void OnEndAnimationLoopClient (ActionData action_data)
 
void OnFinishProgressServer (ActionData action_data)
 
void OnFinishProgressClient (ActionData action_data)
 

Detailed Description

Definition at line 9 of file ActionDisinfectSelf.c.

Member Function Documentation

◆ Apply()

void ActionDisinfectBase::Apply ( ActionData action_data)
inlineprivate

Definition at line 11 of file ActionDisinfectSelf.c.

12 {
13 ItemBase item = action_data.m_MainItem;
14 item.AddQuantity(-item.GetDisinfectQuantity());
15
16 }

Referenced by OnFinishProgressServer(), and ActionDisinfectTarget::OnFinishProgressServer().


The documentation for this class was generated from the following file: