DayZ 1.24
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Protected Member Functions | |
void | BloodNotfr (NotifiersManager manager) |
override int | GetNotifierType () |
override void | DisplayTendency (float delta) |
override float | GetObservedValue () |
Protected Attributes | |
const float | DEC_TRESHOLD_LOW = 0 |
const float | DEC_TRESHOLD_MED = -12 |
const float | DEC_TRESHOLD_HIGH = -22 |
const float | INC_TRESHOLD_LOW = 0 |
const float | INC_TRESHOLD_MED = 3 |
const float | INC_TRESHOLD_HIGH = 6 |
Additional Inherited Members | |
Private Member Functions inherited from NotifierBase | |
int | CalculateTendency (float delta, float inctresholdlow, float inctresholdmed, float inctresholdhigh, float dectresholdlow, float dectresholdmed, float dectresholdhigh) |
eBadgeLevel | DetermineBadgeLevel (float value, float lvl_1, float lvl_2, float lvl_3) |
void | DisplayBadge () |
void | HideBadge () |
float | GetObservedValue () |
Definition at line 1 of file BloodNotfr.c.
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inlineprotected |
Definition at line 10 of file BloodNotfr.c.
Definition at line 19 of file BloodNotfr.c.
References NotifierBase::CalculateTendency(), DEC_TRESHOLD_HIGH, DEC_TRESHOLD_LOW, DEC_TRESHOLD_MED, GetElement(), NotifierBase::GetVirtualHud(), INC_TRESHOLD_HIGH, INC_TRESHOLD_LOW, INC_TRESHOLD_MED, and NotifierBase::m_Player.
Definition at line 14 of file BloodNotfr.c.
Definition at line 37 of file BloodNotfr.c.
References NotifierBase::m_Player.
Definition at line 5 of file BloodNotfr.c.
Referenced by DisplayTendency().
Definition at line 3 of file BloodNotfr.c.
Referenced by DisplayTendency().
Definition at line 4 of file BloodNotfr.c.
Referenced by DisplayTendency().
Definition at line 8 of file BloodNotfr.c.
Referenced by DisplayTendency().
Definition at line 6 of file BloodNotfr.c.
Referenced by DisplayTendency().
Definition at line 7 of file BloodNotfr.c.
Referenced by DisplayTendency().