DayZ 1.24
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Private Member Functions | |
override void | Setup (ActionData action_data) |
override int | Execute (ActionData action_data) |
override float | GetProgress () |
Private Member Functions inherited from CAContinuousTime | |
void | CAContinuousTime (float time_to_complete_action) |
override void | Setup (ActionData action_data) |
override int | Execute (ActionData action_data) |
override int | Cancel (ActionData action_data) |
override float | GetProgress () |
Additional Inherited Members | |
Private Attributes inherited from CAContinuousTime | |
float | m_LocalTimeElpased |
float | m_TimeElpased |
float | m_AdjustedTimeToComplete |
float | m_DefaultTimeToComplete |
ref Param1< float > | m_SpentUnits |
Definition at line 1 of file CAContinuousCraft.c.
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inlineprivate |
Definition at line 28 of file CAContinuousCraft.c.
References CAContinuousTime::m_AdjustedTimeToComplete, CAContinuousTime::m_SpentUnits, CAContinuousTime::m_TimeElpased, CAContinuousBase::OnCompletePogress(), CABase::SetACData(), UA_ERROR, UA_FINISHED, and UA_PROCESSING.
Definition at line 48 of file CAContinuousCraft.c.
References CAContinuousTime::m_AdjustedTimeToComplete, and CAContinuousTime::m_TimeElpased.
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inlineprivate |
Definition at line 3 of file CAContinuousCraft.c.
References Class::CastTo(), GetPlugin(), CAContinuousTime::m_AdjustedTimeToComplete, CAContinuousTime::m_SpentUnits, and CAContinuousTime::m_TimeElpased.