DayZ 1.24
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Protected Member Functions | |
void | OnPlayerToPlayerHit (Man shooter, Man target) |
void | OnEntityKilled (Object killer, EntityAI target) |
void | OnPlayerKilled (Man killer, EntityAI target) |
void | OnInfectedKilled (Man killer, EntityAI target) |
Private Member Functions | |
void | OnPlayerConnect (Man player) |
void | OnPlayerDisconnect (Man player) |
void | OnEntityHit (EntityAI source, Man target) |
Private Attributes | |
const string | STAT_DISTANCE = "dist" |
const string | STAT_PLAYTIME = "playtime" |
const string | STAT_PLAYERS_KILLED = "players_killed" |
const string | STAT_INFECTED_KILLED = "infected_killed" |
const string | STAT_LONGEST_SURVIVOR_HIT = "longest_survivor_hit" |
Definition at line 1 of file AnalyticsManagerServer.c.
Definition at line 25 of file AnalyticsManagerServer.c.
References OnPlayerToPlayerHit().
Definition at line 48 of file AnalyticsManagerServer.c.
References OnInfectedKilled(), and OnPlayerKilled().
Definition at line 69 of file AnalyticsManagerServer.c.
References STAT_INFECTED_KILLED.
Referenced by OnEntityKilled().
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inlineprivate |
Definition at line 9 of file AnalyticsManagerServer.c.
References STAT_DISTANCE, STAT_INFECTED_KILLED, STAT_LONGEST_SURVIVOR_HIT, STAT_PLAYERS_KILLED, and STAT_PLAYTIME.
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inlineprivate |
Definition at line 18 of file AnalyticsManagerServer.c.
References STAT_DISTANCE, and STAT_PLAYTIME.
Definition at line 64 of file AnalyticsManagerServer.c.
References STAT_PLAYERS_KILLED.
Referenced by OnEntityKilled().
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inlineprotected |
Definition at line 35 of file AnalyticsManagerServer.c.
References vector::Distance(), and STAT_LONGEST_SURVIVOR_HIT.
Referenced by OnEntityHit().
Definition at line 3 of file AnalyticsManagerServer.c.
Referenced by OnPlayerConnect(), OnPlayerDisconnect(), ManBase::UpdatePlayerMeasures(), MissionBase::UpdatePlayersStats(), and ScriptedWidgetEventHandler::UpdateStats().
Definition at line 6 of file AnalyticsManagerServer.c.
Referenced by OnInfectedKilled(), OnPlayerConnect(), and ScriptedWidgetEventHandler::UpdateStats().
Definition at line 7 of file AnalyticsManagerServer.c.
Referenced by OnPlayerConnect(), OnPlayerToPlayerHit(), and ScriptedWidgetEventHandler::UpdateStats().
Definition at line 5 of file AnalyticsManagerServer.c.
Referenced by OnPlayerConnect(), OnPlayerKilled(), and ScriptedWidgetEventHandler::UpdateStats().
Definition at line 4 of file AnalyticsManagerServer.c.
Referenced by OnPlayerConnect(), OnPlayerDisconnect(), ManBase::ShavePlayer(), UpdateLifespan(), MissionBase::UpdatePlayersStats(), and ScriptedWidgetEventHandler::UpdateStats().