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DayZ 1.24
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Private Member Functions | |
| void | FlareSimulation_Green () |
Private Member Functions inherited from FlareSimulation | |
| void | FlareSimulation () |
| void | OnActivation (Entity flare) |
| void | OnTermination (Entity flare) |
| void | OnFire (Entity flare) |
| void | Simulate (Entity flare) |
| void | CastFlareAINoise (vector position) |
| void | TurnOffDistantLight () |
| void | ~FlareSimulation () |
Additional Inherited Members | |
Private Attributes inherited from FlareSimulation | |
| Particle | m_ParMainFire |
| EffectSound | m_BurningSound |
| FlareLight | m_FlareLight |
| float | m_LastNoiseTime = -1 |
| float | m_NoiseTimer = 0 |
| const float | NOISE_DELAY = 5 |
Static Private Attributes inherited from FlareSimulation | |
| static const float | MAX_FARLIGHT_DIST = 40 |
| static const float | MIN_FARLIGHT_DIST = 5 |
| static ref NoiseParams | m_NoisePar |
| m_ScriptedLight | |
| int | m_ParticleId |
Definition at line 127 of file FlareSimulation.c.
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inlineprivate |
Definition at line 129 of file FlareSimulation.c.