DayZ 1.24
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Protected Member Functions | |
void | FlareSimulation () |
void | OnActivation (Entity flare) |
void | OnTermination (Entity flare) |
void | OnFire (Entity flare) |
void | Simulate (Entity flare) |
void | CastFlareAINoise (vector position) |
void | TurnOffDistantLight () |
void | ~FlareSimulation () |
Protected Attributes | |
Particle | m_ParMainFire |
EffectSound | m_BurningSound |
FlareLight | m_FlareLight |
float | m_LastNoiseTime = -1 |
float | m_NoiseTimer = 0 |
const float | NOISE_DELAY = 5 |
Static Protected Attributes | |
static const float | MAX_FARLIGHT_DIST = 40 |
static const float | MIN_FARLIGHT_DIST = 5 |
static ref NoiseParams | m_NoisePar |
m_ScriptedLight | |
int | m_ParticleId |
Definition at line 1 of file FlareSimulation.c.
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inlineprotected |
Definition at line 17 of file FlareSimulation.c.
References FlareLight(), ParticleList::FLAREPROJ_ACTIVATE, m_ParticleId, and m_ScriptedLight.
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inlineprotected |
Definition at line 105 of file FlareSimulation.c.
References m_BurningSound, m_FlareLight, m_ParMainFire, EffectSound::SoundStop(), and Particle::Stop().
Definition at line 76 of file FlareSimulation.c.
References GetGame(), m_LastNoiseTime, m_NoisePar, m_NoiseTimer, and NOISE_DELAY.
Definition at line 23 of file FlareSimulation.c.
References GetGame(), m_BurningSound, m_FlareLight, m_NoisePar, m_ParMainFire, m_ParticleId, m_ScriptedLight, NoiseParams(), ParticleManager(), Particle::SetWiggle(), Particle::Stop(), and Vector().
Definition at line 53 of file FlareSimulation.c.
Definition at line 48 of file FlareSimulation.c.
Definition at line 59 of file FlareSimulation.c.
References vector::DistanceSq(), GetGame(), m_ParMainFire, MAX_FARLIGHT_DIST, MIN_FARLIGHT_DIST, Particle::SetParameter(), and TurnOffDistantLight().
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inlineprotected |
Definition at line 94 of file FlareSimulation.c.
References m_ParMainFire, and Particle::SetParameter().
Referenced by Simulate().
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protected |
Definition at line 4 of file FlareSimulation.c.
Referenced by OnActivation(), and ~FlareSimulation().
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protected |
Definition at line 5 of file FlareSimulation.c.
Referenced by OnActivation(), and ~FlareSimulation().
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protected |
Definition at line 10 of file FlareSimulation.c.
Referenced by CastFlareAINoise().
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staticprotected |
Definition at line 9 of file FlareSimulation.c.
Referenced by CastFlareAINoise(), and OnActivation().
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protected |
Definition at line 11 of file FlareSimulation.c.
Referenced by CastFlareAINoise().
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protected |
Definition at line 3 of file FlareSimulation.c.
Referenced by OnActivation(), Simulate(), TurnOffDistantLight(), and ~FlareSimulation().
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staticprotected |
Definition at line 15 of file FlareSimulation.c.
Referenced by FlareSimulation(), and OnActivation().
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staticprotected |
Definition at line 14 of file FlareSimulation.c.
Referenced by FlareSimulation(), and OnActivation().
Definition at line 6 of file FlareSimulation.c.
Referenced by Simulate().
Definition at line 7 of file FlareSimulation.c.
Referenced by Simulate().
Definition at line 12 of file FlareSimulation.c.
Referenced by CastFlareAINoise().