4 int m_ValueLast = -99999;
12 bool m_IsClientOnly =
false;
28 return m_IsClientOnly;
33 return !(
m_Value == m_ValueLast);
eBleedingSourceType m_Type
PluginPlayerStatus m_ModulePlayerStatus
PluginBase GetPlugin(typename plugin_type)
int BitToDec(int mask, int index, int length)
void DisplayElementBase(PlayerBase player)
int TranslateLevelToStatus(int level)
PluginPlayerStatus m_ModulePlayerStatus
void SetValue(int value, int range=0)
static proto float Pow(float v, float power)
Return power of v ^ power.