DayZ 1.24
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Private Member Functions | |
void | SoundLookupTable () |
void | InitTable (string tableCategoryName, string parameterName) |
void | LoadTable (string soundLookupTableName) |
SoundObjectBuilder | GetSoundBuilder (int parameterHash) |
void | AttachmentSoundLookupTable () |
void | ImpactSoundLookupTable () |
Private Attributes | |
string | m_tableCategoryName |
string | m_parameterName |
ref map< int, ref array< SoundObjectBuilder > > | m_soundBuilders |
Definition at line 2 of file DayZAnimEventMaps.c.
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inlineprivate |
Definition at line 4 of file DayZAnimEventMaps.c.
References m_soundBuilders.
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inlineprivate |
Definition at line 85 of file DayZAnimEventMaps.c.
References InitTable().
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inlineprivate |
Definition at line 53 of file DayZAnimEventMaps.c.
References m_soundBuilders, and Math::RandomInt().
Referenced by EntityAI::PlayImpactSound().
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inlineprivate |
Definition at line 114 of file DayZAnimEventMaps.c.
References InitTable().
Definition at line 9 of file DayZAnimEventMaps.c.
References m_parameterName, and m_tableCategoryName.
Referenced by AttachmentSoundLookupTable(), ImpactSoundLookupTable(), ImpactSoundLookupTable(), PlayerVoiceLookupTable(), and SoundLookupTable().
Definition at line 15 of file DayZAnimEventMaps.c.
References GetGame(), AnimSoundObjectBuilderBank::GetInstance(), m_parameterName, m_soundBuilders, m_tableCategoryName, and path.
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private |
Definition at line 70 of file DayZAnimEventMaps.c.
Referenced by InitTable(), and LoadTable().
Definition at line 71 of file DayZAnimEventMaps.c.
Referenced by GetSoundBuilder(), LoadTable(), and SoundLookupTable().
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private |
Definition at line 69 of file DayZAnimEventMaps.c.
Referenced by InitTable(), and LoadTable().