DayZ 1.24
|
Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override string | GetDebugText () |
override void | OnActivate (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
float | m_LastWaterLevel |
ref HumanMovementState | m_MovementState = new HumanMovementState() |
float | m_RegenTime |
Definition at line 1 of file ImmunityBoost.c.
|
inlineprivate |
Definition at line 17 of file ImmunityBoost.c.
|
inlineprivate |
Definition at line 52 of file ImmunityBoost.c.
References GetAttachedTime(), and m_RegenTime.
Definition at line 27 of file ImmunityBoost.c.
References GetAttachedTime(), and m_RegenTime.
Definition at line 7 of file ImmunityBoost.c.
References DEFAULT_TICK_TIME_INACTIVE, m_ID, m_IsPersistent, m_RegenTime, m_TickIntervalActive, m_TickIntervalInactive, m_TrackActivatedTime, and PlayerConstants::VITAMINS_LIFETIME_SECS.
|
inlineprivate |
Definition at line 32 of file ImmunityBoost.c.
|
inlineprivate |
Definition at line 42 of file ImmunityBoost.c.
|
inlineprivate |
Definition at line 22 of file ImmunityBoost.c.
References OnActivate().
|
inlineprivate |
Definition at line 62 of file ImmunityBoost.c.
|
private |
Definition at line 3 of file ImmunityBoost.c.
|
private |
Definition at line 4 of file ImmunityBoost.c.
|
private |
Definition at line 5 of file ImmunityBoost.c.
Referenced by DeactivateCondition(), GetDebugText(), and Init().