DayZ 1.24
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Variables | |
ActionDetachFromTarget | m_slotToDetach |
string | m_slotsToDetach |
ActionDetachFromTarget_SpecificSlot_WoodenPlanks ActionDetachFromTarget_SpecificSlot ActionDetachFromTarget_SpecificSlot_MetalSheets | ( | ) |
Definition at line 134 of file ActionDetachFromTarget.c.
References InventorySlots::GetSlotIdFromString(), InventorySlots::INVALID, and m_slotToDetach.
Referenced by ActionConstructor::RegisterActions(), and CarScript::SetActions().
ActionDetachFromTarget_SpecificSlotsCategory ActionDetachFromTarget ActionDetachFromTarget_SpecificSlot_WoodenLogs | ( | ) |
Definition at line 134 of file ActionDetachFromTarget.c.
Referenced by ActionConstructor::RegisterActions(), and CarScript::SetActions().
void ActionDetachFromTarget_SpecificSlot_MetalSheets::ActionDetachFromTarget_SpecificSlot_WoodenPlanks | ( | ) |
Definition at line 220 of file ActionDetachFromTarget.c.
References m_slotToDetach.
void ActionDetachFromTarget_SpecificSlotsCategory_WoodenCrate::ActionDetachFromTarget_SpecificSlotsCategory_Barrel | ( | ) |
Definition at line 236 of file ActionDetachFromTarget.c.
References m_slotsToDetach.
ActionDetachFromTarget_SpecificSlotsCategory_Barrel ActionDetachFromTarget_SpecificSlotsCategory ActionDetachFromTarget_SpecificSlotsCategory_WoodenCrate | ( | ) |
Definition at line 134 of file ActionDetachFromTarget.c.
Referenced by ActionConstructor::RegisterActions(), and CarScript::SetActions().
override int FindSlotIdToDetach | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item ) |
Definition at line 134 of file ActionDetachFromTarget.c.
string m_slotsToDetach |
Definition at line 204 of file ActionDetachFromTarget.c.
Referenced by ActionDetachFromTarget_SpecificSlotsCategory_Barrel().