Definition at line 1 of file PlateCarrierVest.c.
◆ OnDebugSpawn()
Definition at line 15 of file PlateCarrierVest.c.
16 {
19 {
20 entity.GetInventory().CreateInInventory(
"PlateCarrierPouches");
21 entity.GetInventory().CreateInInventory(
"PlateCarrierHolster");
22 }
23 }
Super root of all classes in Enforce script.
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
References Class::CastTo().
◆ OnWasAttached()
Definition at line 3 of file PlateCarrierVest.c.
4 {
6
8 {
10 SetHealth01("", "", coef);
11 }
12 }
proto native CGame GetGame()
static float RandomFloatInclusive(float min, float max)
Returns a random float number between and min [inclusive] and max [inclusive].
References GetGame(), and Math::RandomFloatInclusive().
The documentation for this class was generated from the following file: