DayZ 1.24
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Private Member Functions | |
void | ~CameraShake () |
void | CameraShake (float strength_factor, float radius, float smoothness, float radius_decay_speed) |
void | Update (float delta_time, out float x_axis, out float y_axis) |
Definition at line 1 of file CameraShake.c.
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inlineprivate |
Definition at line 16 of file CameraShake.c.
References m_Player.
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inlineprivate |
Definition at line 23 of file CameraShake.c.
References GetGame(), GetPlayer(), m_Player, m_Radius, m_RadiusDecaySpeed, m_Smoothness, and m_StregthFactor.
Definition at line 41 of file CameraShake.c.
References m_Radius, m_RadiusDecaySpeed, m_RandomAngle, m_Smoothness, m_StregthFactor, m_ToDelete, and Math::RandomFloat().
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private |
Definition at line 9 of file CameraShake.c.
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private |
Definition at line 10 of file CameraShake.c.
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private |
Definition at line 14 of file CameraShake.c.
Referenced by CameraShake(), and ~CameraShake().
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Definition at line 5 of file CameraShake.c.
Referenced by CameraShake(), and Update().
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private |
Definition at line 6 of file CameraShake.c.
Referenced by CameraShake(), and Update().
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private |
Definition at line 7 of file CameraShake.c.
Referenced by Update().
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private |
Definition at line 12 of file CameraShake.c.
Referenced by CameraShake(), and Update().
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private |
Definition at line 13 of file CameraShake.c.
Referenced by CameraShake(), and Update().
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private |
Definition at line 8 of file CameraShake.c.
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private |
Definition at line 11 of file CameraShake.c.
Referenced by Update().
Definition at line 3 of file CameraShake.c.