DayZ 1.24
Loading...
Searching...
No Matches
BleedingNotfr.c
Go to the documentation of this file.
2{
8
9 override int GetNotifierType()
10 {
11 return eNotifiers.NTF_BLEEDISH;
12 }
13
14 override void DisplayBadge()
15 {
17
18 if (dis_elm)
19 dis_elm.SetLevel(eBadgeLevel.FIRST);
20 }
21
22 override void HideBadge()
23 {
24
26
27 if (dis_elm)
28 dis_elm.SetLevel(eBadgeLevel.NONE);
29 }
30};
eBadgeLevel
Definition _constants.c:2
DisplayElementBase GetElement(eDisplayElements element_id)
void NotifiersManager(PlayerBase player)
eNotifiers
override void HideBadge()
override int GetNotifierType()
override void DisplayBadge()
void BleedingNotfr(NotifiersManager manager)
VirtualHud GetVirtualHud()
int m_TendencyBufferSize
Definition NotifierBase.c:9