DayZ 1.24
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ActionCraftBoneKnifeCB Class Reference
Inheritance diagram for ActionCraftBoneKnifeCB:
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Collaboration diagram for ActionCraftBoneKnifeCB:
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Private Member Functions

override void CreateActionComponent ()
 

Detailed Description

Definition at line 1 of file ActionCraftBoneKnife.c.

Member Function Documentation

◆ CreateActionComponent()

override void ActionCraftBoneKnifeCB::CreateActionComponent ( )
inlineprivate

Definition at line 3 of file ActionCraftBoneKnife.c.

4 {
5 //float adjusted_time = m_ActionData.m_Player.GetSoftSkillsManager().AdjustCraftingTime(TIME_TO_CRAFT_KNIFE,UASoftSkillsWeight.ROUGH_HIGH);
7 }
ActionData m_ActionData
ref CABase m_ActionComponent
Definition ActionBase.c:30
const float DEFAULT_CRAFT

References UATimeSpent::DEFAULT_CRAFT, ActionData::m_ActionComponent, and ActionBaseCB::m_ActionData.


The documentation for this class was generated from the following file: