DayZ 1.24
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Protected Member Functions | |
void | HandsHeader (LayoutHolder parent, string function_name) |
override void | SetLayoutName () |
override void | UpdateInterval () |
void | ShowCollapseButtons (bool show, bool force=false) |
Protected Attributes | |
bool | m_ForceHideCollapseButtons |
Widget | m_ItemHeader |
Additional Inherited Members | |
Private Member Functions inherited from Header | |
void | Header (LayoutHolder parent, string function_name) |
void | SetName (string name) |
void | SetItemPreview (EntityAI entity_ai) |
void | DraggingOverHeader (Widget w, int x, int y, Widget receiver) |
void | OnDropReceivedFromHeader (Widget w, int x, int y, Widget receiver) |
override void | SetActive (bool active) |
void | ShowCollapseButton (bool state) |
Private Attributes inherited from Header | |
int | m_DefaultColor |
int | m_DefaultFontSize |
EntityAI | m_Entity |
Widget | m_CollapseButton |
Widget | m_UpArrowButton |
Widget | m_DownArrowButton |
TextWidget | m_HeaderText |
Definition at line 1 of file HandsHeader.c.
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inlineprotected |
Definition at line 6 of file HandsHeader.c.
References Header::m_DefaultColor, Header::m_DefaultFontSize, m_ItemHeader, and ShowCollapseButtons().
Definition at line 18 of file HandsHeader.c.
References WidgetLayoutName::HandsHeader.
Definition at line 45 of file HandsHeader.c.
References Header::m_CollapseButton, and m_ForceHideCollapseButtons.
Referenced by HandsHeader().
Definition at line 23 of file HandsHeader.c.
References GetGame(), GetPlayer(), and m_ItemHeader.
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protected |
Definition at line 3 of file HandsHeader.c.
Referenced by ShowCollapseButtons().
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protected |
Definition at line 4 of file HandsHeader.c.
Referenced by HandsHeader(), and UpdateInterval().