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DayZ 1.24
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Private Member Functions | |
| void | ~SoundEventBase () |
| bool | IsSkipForControlled () |
| void | Tick () |
| bool | IsSoundCallbackExist () |
| bool | IsDestroyRequested () |
| bool | CanPlay () |
| bool | Play () |
| void | OnPlay (PlayerBase player) |
| void | Stop () |
| int | GetSoundEventID () |
| int | GetSoundEventType () |
| AbstractWave | GetSoundSetCallback () |
Private Attributes | |
| AbstractWave | m_SoundSetCallback |
| int | m_Type |
| int | m_ID |
| int | m_SoundVoiceAnimEventClassID |
| bool | m_RequestDestroy |
| string | m_SoundSetNameRoot |
| bool | m_SkipForControlledCharacter |
| int | m_Param |
Definition at line 1 of file SoundEvents.c.
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inlineprivate |
Definition at line 13 of file SoundEvents.c.
References m_SoundSetCallback, and AbstractWave::Stop().
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inlineprivate |
Definition at line 43 of file SoundEvents.c.
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inlineprivate |
Definition at line 61 of file SoundEvents.c.
References m_ID.
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inlineprivate |
Definition at line 66 of file SoundEvents.c.
References m_Type.
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inlineprivate |
Definition at line 71 of file SoundEvents.c.
References m_SoundSetCallback.
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inlineprivate |
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inlineprivate |
Definition at line 19 of file SoundEvents.c.
References m_SkipForControlledCharacter.
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inlineprivate |
Definition at line 30 of file SoundEvents.c.
References m_SoundSetCallback.
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private |
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inlineprivate |
Definition at line 48 of file SoundEvents.c.
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inlineprivate |
Definition at line 55 of file SoundEvents.c.
References m_SoundSetCallback, and AbstractWave::Stop().
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inlineprivate |
Definition at line 24 of file SoundEvents.c.
References m_RequestDestroy, and m_SoundSetCallback.
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private |
Definition at line 5 of file SoundEvents.c.
Referenced by GetSoundEventID().
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private |
Definition at line 10 of file SoundEvents.c.
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private |
Definition at line 7 of file SoundEvents.c.
Referenced by IsDestroyRequested(), and Tick().
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private |
Definition at line 9 of file SoundEvents.c.
Referenced by IsSkipForControlled().
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private |
Definition at line 3 of file SoundEvents.c.
Referenced by GetSoundSetCallback(), IsSoundCallbackExist(), Stop(), Tick(), and ~SoundEventBase().
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private |
Definition at line 8 of file SoundEvents.c.
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private |
Definition at line 6 of file SoundEvents.c.
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private |
Definition at line 4 of file SoundEvents.c.
Referenced by GetSoundEventType().