DayZ 1.24
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Go to the source code of this file.
Classes | |
class | SoundLookupTable |
class | AnimSoundObjectBuilderBank |
Variables | |
string | m_tableCategoryName |
string | m_parameterName |
ref map< int, ref array< SoundObjectBuilder > > | m_soundBuilders |
class AttachmentSoundLookupTable extends SoundLookupTable | m_NoiseParams |
static ref AnimSoundObjectBuilderBank | m_instance |
autoptr map< int, ref SoundObjectBuilder > | m_pBuilders |
autoptr map< int, ref SoundLookupTable > | m_pTables |
class ImpactSoundLookupTable extends SoundLookupTable ActionSoundLookupTable | ( | ) |
Definition at line 112 of file DayZAnimEventMaps.c.
Referenced by GetActionTable().
class AnimSoundObjectBuilderBank AnimSoundLookupTableBank | ( | ) |
Definition at line 112 of file DayZAnimEventMaps.c.
Referenced by GetInstance(), and EntityAI::InitImpactSoundData().
void AnimSoundLookupTableBank::AnimSoundObjectBuilderBank | ( | ) |
Definition at line 176 of file DayZAnimEventMaps.c.
References m_pTables.
SoundLookupTable GetActionTable | ( | string | tableName | ) |
Definition at line 218 of file DayZAnimEventMaps.c.
References ActionSoundLookupTable(), and m_pTables.
SoundObjectBuilder AnimSoundLookupTableBank::GetBuilder | ( | string | soundSetName | ) |
Definition at line 191 of file DayZAnimEventMaps.c.
References m_pTables, and StepSoundLookupTable().
SoundLookupTable GetImpactTable | ( | string | tableName | ) |
Definition at line 204 of file DayZAnimEventMaps.c.
References ImpactSoundLookupTable(), and m_pTables.
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Definition at line 182 of file DayZAnimEventMaps.c.
References AnimSoundLookupTableBank(), and m_instance.
NoiseParams GetNoiseParam | ( | ) |
Definition at line 105 of file DayZAnimEventMaps.c.
References m_NoiseParams.
SoundObjectBuilder StepSoundLookupTable::GetSoundBuilder | ( | int | parameterHash | ) |
Definition at line 127 of file DayZAnimEventMaps.c.
SoundLookupTable GetStepTable | ( | string | tableName | ) |
Definition at line 190 of file DayZAnimEventMaps.c.
void ActionSoundLookupTable::ImpactSoundLookupTable | ( | ) |
Definition at line 123 of file DayZAnimEventMaps.c.
References SoundLookupTable::InitTable().
Referenced by GetImpactTable().
Definition at line 83 of file DayZAnimEventMaps.c.
Definition at line 89 of file DayZAnimEventMaps.c.
void PlayerVoiceLookupTable | ( | ) |
Definition at line 95 of file DayZAnimEventMaps.c.
References SoundLookupTable::InitTable().
Referenced by DayZPlayerTypeVoiceSoundLookupTable::DayZPlayerTypeVoiceSoundLookupTableImpl(), DayZPlayerTypeVoiceSoundLookupTable::GetNoiseParams(), and DayZPlayerTypeVoiceSoundLookupTable::GetSoundBuilder().
void SetNoiseParam | ( | NoiseParams | param | ) |
Definition at line 100 of file DayZAnimEventMaps.c.
References m_NoiseParams.
void StepSoundLookupTable::SoundLookupTable | ( | ) |
Definition at line 78 of file DayZAnimEventMaps.c.
References SoundLookupTable::InitTable().
class SoundLookupTable StepSoundLookupTable | ( | ) |
Definition at line 1 of file DayZAnimEventMaps.c.
Referenced by DayZPlayerTypeStepSoundLookupTable::DayZPlayerTypeStepSoundLookupTableImpl(), and GetBuilder().
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staticprivate |
Definition at line 213 of file DayZAnimEventMaps.c.
Referenced by GetInstance(), DayZPlayerTypeStepSoundLookupTable::GetInstance(), and DayZPlayerTypeVoiceSoundLookupTable::GetInstance().
class AttachmentSoundLookupTable extends SoundLookupTable m_NoiseParams |
Referenced by CGame::CloseCombatEffects(), CGame::ExplosionEffectsEx(), CGame::FirearmEffects(), GetNoiseParam(), and SetNoiseParam().
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private |
Definition at line 144 of file DayZAnimEventMaps.c.
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private |
Definition at line 214 of file DayZAnimEventMaps.c.
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private |
Definition at line 233 of file DayZAnimEventMaps.c.
Referenced by AnimSoundObjectBuilderBank(), GetActionTable(), GetBuilder(), and GetImpactTable().
Definition at line 145 of file DayZAnimEventMaps.c.
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private |
Definition at line 143 of file DayZAnimEventMaps.c.