DayZ 1.24
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This Option Selector handles a Slider Marker, which basically has 2 sliders One slider is for selecting the value, and the other slider is for displaying some other value/ information. More...
Protected Member Functions | |
void | OptionSelectorLevelMarker (Widget parent, float value, ScriptedWidgetEventHandler parentMenu, bool disabled, float min, float max) |
override void | Enable () |
override void | Disable () |
void | SetSlider2Value (float value) |
override bool | OnUpdate (Widget w) |
Protected Attributes | |
SliderWidget | m_Slider2 |
Private Member Functions | |
void | OptionSelectorSlider (Widget parent, float value, ScriptedWidgetEventHandler parent_menu, bool disabled, float min, float max) |
This Option Selector handles a Slider Marker, which basically has 2 sliders One slider is for selecting the value, and the other slider is for displaying some other value/ information.
m_Slider2 | other slider value, which can be used to convery some other info to the player |
Definition at line 6 of file OptionSelectorLevelMarker.c.
Definition at line 42 of file OptionSelectorLevelMarker.c.
Definition at line 36 of file OptionSelectorLevelMarker.c.
Referenced by OptionSelectorLevelMarker(), and OptionSelectorSlider().
Definition at line 53 of file OptionSelectorLevelMarker.c.
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inlineprotected |
Definition at line 10 of file OptionSelectorLevelMarker.c.
References Enable(), GetGame(), m_MaxValue, m_MinValue, m_Parent, m_Root, SetSlider2Value(), and SetValue().
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inlineprivate |
Definition at line 3 of file OptionSelectorSlider.c.
References Enable(), GetGame(), m_MaxValue, m_MinValue, m_Parent, m_Root, and SetValue().
Definition at line 48 of file OptionSelectorLevelMarker.c.
Referenced by OptionSelectorLevelMarker().
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protected |
Definition at line 8 of file OptionSelectorLevelMarker.c.